Scrum is the most popular Agile framework in the world for effective team collaboration on complex projects. Scrum provides a small set of rules that create just enough structure for teams to be able to focus their innovation. Scrum is optimized for teams for teams of 5 to 9 people.
In this half-technical, half-philosophical talk, Udi will debunk many of the best practices in software, explain why Agile methodologies are failing in so many organizations, and describe some pretty important problems that many developers are totally oblivious of.
In this talk Shawn will share how he built the UserGroup.tv app for the Windows Store. He will walk through the basics of putting this type of an application together with C# and XAML.
The Html5 canvas element used to be something that sounded cool but we couldn't reliably use because of browser capabilities. Now it is available in Chrome, Firefox and the two latest versions of Internet Explorer. It also has fantastic support on mobile.
As developers, we all have our favorite utilities, some used occasionally and then there are others that we refuse to work without. We might not use all of them everyday, but a good developer should know his options when the need arises.
Yes, it is possible to develop, using C# or VB, a core set of libraries that can be leveraged across WinRT, WinForms, WPF, Silverlight, ASP.NET, Windows Phone, Mono (Linux, Mac, Android, iOS). This can be done using Visual Studio 2010 (an extension) and Visual Studio 2012 (built in).
Developing your own game can be a daunting task. In this session, you’ll see how easy it is to get started from scratch with XNA Game Studio 4.0, the latest version of Microsoft’s multi-platform game creation toolkit.
Building a dynamic website involves a number of different technologies, including some sort of database, some web application framework, html, css and javascript. Some developers are good at all of these but most are just familiar with a few (if any).